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Home brew monk feats 5e
Home brew monk feats 5e









Your practice of martial arts gives you mastery of combat styles that use unarmed strikes, shortswords and any simple melee weapons that don't have the two-handed or heavy property. Once completed, you may keep whatever coins remain as a part of your starting equipment.Īs a first level character, you may select a feat from the player's handbook chapter 6 ( P.165 ) or any other sources allowed by the DM and add it to your character features.īeginning at 1st level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier. You may spend the gold on the items displayed in the chapter 5 of the player's handbook ( P.143 ). This result is how much gold your character starts with. (a) a dungeoneer's pack or (b) an explorer's pack ( p.144 )Īlternatively, you may forego all of the above ( at the exception of what was granted by your background ) and roll 5D4.(a) a shortsword or (b) any simple weapon.You start with the following equipment, in addition to the equipment granted by your background Hit Points at Higher Levels: ld8 (or 5) + your Constitution modifier per martial artist level after 1st levelĬhoose one type of artisan's tools or one musical instrument.Hit Points at 1st Level: 8 + your Constitution modifier.Hit Dice: ld8 per martial artist levels.( 5th edition homebrew alternative to the Monk class ) ( PHB p.76 ) ( Version 1.0.1 ).

home brew monk feats 5e

The Martial artist (Multi-classing not allowed)











Home brew monk feats 5e